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A solo adventure for A Torch in the Dark.

The village is eerily quiet this morning. Sheets of mist float and tear slowly as they cling to the edges of the thatched-roof huts. You're the first one up, and for good reason. Leave…leave before questions are asked, arms hold you back. Last night, the circle of elders was clear. It is up to you to understand what is happening to the forest and find a solution.

It's been two weeks the sun no longer rises above the trees. Two weeks that the animals and plants of the forest fall ill, undergo hideous deformities and become aggressive. You haven't received any news from neighbouring villages for two weeks. And in recent days, several villagers have disappeared without a trace. A powerful evil is at work, and it is your task to drive it out of the forest.

In "a glow in the forest" you play a young adult from your village. It is located in the heart of a huge forest. Although you don't know metal, your society has evolved and learned to get the best out of nature without exploiting it too much. There are other villages, but they are several days away, and no news has come from them since the fall of the long night. You will undertake several journeys in order to discover the evil that is rampant and perhaps find a remedy.

this document is a translation of the French version.

If you have any advice or corrections about the English version, do not hesitate to send them to me.

An adventure written by Gregory Jonik

This adventure requires the game A Torch in the Dark, written and designed by Michael Elliott.

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a_glow_in_the_forest_v_1.0.pdf 937 kB

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